Level Finder
Search and filter Geometry Dash levels by difficulty, skill, platform, and more.
Quick Answer
Level Finder searches 89 manually reviewed Geometry Dash levels. You can filter by difficulty, demon tier (Easy to Extreme), skill tag, level length, and platform fit, including mobile friendly levels and first demon candidates.
- Example: Difficulty = Demon, Tier = Easy lists beginner-friendly first demon picks.
- Example: Skill tag = Wave plus Mobile filter shows wave practice that plays well on touch.
- Example: Length = XL shows long levels suited for endurance training.
89 levels found
Easy DemonID: 13519The Nightmare
by Jax · Short
The classic first demon. About 30 seconds long with simple cube jumping and a basic ship corridor. Nothing will surprise you. If you can beat Stereo Madness, you can beat this.
NormalID: 1Stereo Madness
by RobTop · Tiny
The very first level of Geometry Dash. Simple cube jumps and a short ship segment. If you're brand new to the game, this is where you start. Everyone has been here.
EasyID: 2Back On Track
by RobTop · Tiny
The second official level. Slightly faster than Stereo Madness with a few more obstacles, but still very approachable. A good warm-up before tackling Harder levels.
AutoID: 3150Auto Play Area
by Jax · Long
Oldest Featured Auto level and most downloaded/liked Auto level. Built in version 1.1 before Start Pos existed, requiring manual timing sync.
Easy DemonID: 55520The Lightning Road
by Timeless Real · Short
Another short classic beginner demon. Relies more on memory and fake-path awareness than hard execution. Good for learning that reading the level matters as much as clicking on time.
Easy DemonID: 7247385Platinum Adventure
by Serponge · Medium
Slow-paced and well-decorated, making it easy to see and anticipate obstacles. A great modern alternative to The Nightmare if you want something that looks nicer.
Easy DemonID: 99170473Idling Somewhere
by Rayvolt · Platformer
The easiest platformer demon for your first Demon Moon. Free movement with checkpoints makes this much more forgiving than classic demons. A perfect starting point for platformer mode.
NormalID: Dry Out
by RobTop · Long
Fourth official level introducing gravity portals, a foundational mechanic for the game. Teaches anti-gravity cube sections in a relaxed but skill-building environment.
EasyID: 6508283ReTraY
by DiMaViKuLov26 · Long
Most-liked level in Geometry Dash with retro green-and-black visuals and rhythmic gameplay. Ranked #51 on GDToday's 100 Greatest Levels list.
EasyID: 4454123Sonar
by JerkRat · Long
Second most-liked user level inspired by Stereo Madness with vibrant rhythm-based gameplay. Features loose timings and smooth decoration synchronization.
NormalID: Level Easy
by Cody · Long
Fifth most-downloaded user level and first Map Pack level ever implemented. Despite the name, it's rated Normal and was the first to surpass 40 million downloads.
Easy DemonID: 10109Demon Park
by M26 · Medium
An older level with basic gameplay that focuses on cube and ship modes. Classic and straightforward — no fancy tricks, just honest timing practice.
Easy DemonID: 186646Crescendo
by MasK463 · Long
Crescendo is an Easy Demon by MasK463 and the first level in Demon Pack 3. Its cube, mini-ship, and UFO gameplay stays approachable but grows harder toward the end, with several fake pads and orbs to learn.
Easy DemonID: 56210242Shiver
by SpKale · Medium
A modern easy demon known for its fun and fluent gameplay. Clean visuals and smooth transitions make it a great choice for mobile players.
Easy DemonID: 393159Impulse
by GgB0y · Medium
Good balance of modes. Focuses on general skill rather than one tricky aspect. A solid all-rounder for building fundamentals.
Easy DemonID: 109506Nocturne
by GgB0y · Medium
Known for its relaxing atmosphere and relatively kind ship and wave sections. A great entry point for players who want to practice flying skills without stress.
Medium DemonID: 20511156Takeoff
by nasgubb · Long
Takeoff is a gameplay-focused Medium Demon by nasgubb, dedicated to TamaN. It uses fast-paced 2.0-era gameplay and the song Jet Set by MadhouseDUDE.
Easy DemonID: 450920Clubstep v2
by IIINeptuneIII · Medium
A remake of the official Clubstep level, but less intimidating. Predictable sections make it a comfortable bridge from main levels to user demons.
Easy DemonID: 97906220Forsaken City
by Mehh · Platformer
A Celeste-inspired platformer demon with real artistic identity. Beginner-friendly checkpoint structure and clean movement language. Feels like a level someone cared about building.
HarderID: 7Polargeist
by RobTop · Short
The first level to introduce the ball mode. Obstacles come faster and the layout requires more attention than the earlier levels. A rite of passage for new players.
Easy DemonID: 14Clubstep
by RobTop · Long
The first official Demon level. Requires 10 secret coins to unlock. Features fake blocks, tight flying sequences, and memory-based cube sections. A classic gateway to Demon difficulty.
Easy DemonID: 11317271Blue Hell
by LaZye · Medium
A 2.0 Easy Demon with a blue color scheme. Known as one of the easiest demons of its era but has awkward, unsynced gameplay.
Easy DemonID: 3332936Insomnia
by Glittershroom · Medium
A classic 1.9 Easy Demon with sections referencing Theory of Everything 2. Memorize a few sections and it's easier than Clubstep.
Easy DemonID: 566659Demon Mixed
by RealOggY · Short
A mix of various demon levels including parts from The Nightmare, Demon Park, and Crescendo. One of the easiest demons in the game.
Easy DemonID: 63087691STARPUNK
by Ferdefunky · XL
An Epic-rated Weekly Demon with stunning neon sign design and color sync. XL-length but gameplay is straightforward and intuitive.
Easy DemonID: 95484955Petal Patch
by Ghotstav · Medium
Forest Gauntlet level with a flower theme. Relaxing and easy to read with lots of space. Spider timing at start and 3x speed at end can be tricky.
Easy DemonID: 65765662iS
by Grenate · Medium
Epic-rated Weekly Demon with high-quality cyber design. Considered easier than The Nightmare by many. Very intuitive with no fakes.
Easy DemonID: 15619194Motion
by TamaN · Medium
Fast-paced 2.0 level focused on gameplay like X. Requires timings and memorization. Many moving objects hence the name.
Easy DemonID: 81451870Down Unda
by Danzmen · Long
World Gauntlet boss level inspired by Australian culture and Aboriginal art. 9-star difficulty similar to Frostburn Peak.
Easy DemonID: 68790607Ablaze
by Wav · Medium
Inferno Gauntlet level with a red theme. Fast 4x speed tempo with good readability. Considered the easiest demon in all gauntlets.
Easy DemonID: 70059yStep
by TheRealDarnoc · Medium
First level of Demon Pack 1. Mostly cube mode with many fakes and cal-timing parts. Very famous despite being an old level.
Easy DemonID: 56764573DeaDrop
by DYSCO · Long
Part of the Drop series with neon and basic style. Typical 2019 level with bright colors and good sync.
Easy DemonID: 56587109phjork
by cerufiffy · Medium
Modern-style healing demon with fairy tale atmosphere. 3x speed throughout with intuitive layout. Very underrated.
Easy DemonID: 17235008X
by TriAxis · Medium
Classic 2.0 collaboration focused on gameplay over design. 8th most-liked demon with intuitive transitions and great sync.
Easy DemonID: 128692093Touch The Orbs Bub
by AtomicRest · Long
Weekly Demon with orbs as the main concept and a boss fight against EBB ORBS. Humorous atmosphere with heavy auto sections.
HardID: Base After Base
by RobTop · Long
Fifth official level and first Hard difficulty, featuring gravity portals throughout. Maintains similar difficulty to Dry Out with more complex anti-gravity segments.
HardID: Can't Let Go
by RobTop · Long
Sixth official level combining gravity portals with dark backgrounds. Introduces wave mode briefly and features faster pacing than previous levels.
HardID: 27732941OuterSpace
by Nicki1202 · Long
Second most-downloaded user level and first in Fire Gauntlet. Features exemplary 2.0 design with a boss fight at the end requiring reaction speed.
Easy DemonID: 3543219Speed Racer
by ZenthicAlpha · Long
Speed Racer is an Easy Demon by ZenthicAlpha built around frequent speed changes and short memory patterns. Its cube, ship, ball, and UFO sections make it a practical early Demon for learning to read transitions at different speeds.
Easy DemonID: 14850167Horizon
by FunnyGame · Medium
Excellent for testing your ship and wave control with wide-open spaces. The generous corridors make it forgiving for newer players.
HarderID: Jumper
by RobTop · Long
Seventh official level and first Harder difficulty, introducing ball mode with tighter maneuvers. Features increased anti-gravity segments and ship sequences.
HarderID: Time Machine
by RobTop · Long
Eighth official level introducing the mirror portal, which flips controls. Features frequent triple spikes and complex anti-gravity segments during ship sequences.
HarderID: Cycles
by RobTop · Long
Ninth official level with ball as the primary gamemode. Features misleading jump pads, triple spikes, and a ship section with rapidly alternating gravity.
HarderID: Blast Processing
by RobTop · Long
Seventeenth official level introducing the wave form with zig-zag diagonal movement. Features 3D decorations and spacious wave sequences as a wave tutorial.
HarderID: Geometrical Dominator
by RobTop · Long
Nineteenth official level introducing the robot form with variable jump heights. Features a memory section with appearing platforms and robot as the primary gamemode.
HarderID: 56199846Sunshine
by Unzor · Long
Fourth most-downloaded Harder level with cutesy summertime theming and pastel colors. Most popular Harder level not in a Gauntlet.
Medium DemonID: 34085027B
by motleyorc · Long
A strong modern beginner-medium demon. Introduces more serious decoration, pacing changes, and boss-fight pressure without becoming unreadable. The natural step up from easy demons.
InsaneID: 11Clutterfunk
by RobTop · Short
Introduces the mini cube portal and tight spaces. The level feels cluttered (hence the name) with narrow passages and quick transitions. A solid Insane-level test.
InsaneID: 12Theory of Everything
by RobTop · Medium
Introduces the UFO mode and magenta jump pads. Longer than the previous levels with more complex sequences. The alternate paths in ship and UFO sections require reading ahead.
Medium DemonID: 21337579Gold Temple
by Serponge · Medium
Zelda-themed temple level and most famous of the temple series. Notoriously unbalanced - most sections are easy but the middle ship section is extremely difficult.
Medium DemonID: 25706351HeLL
by Serponge · Medium
Final level of Demon Gauntlet with hell-themed red design. Hardest in the gauntlet with intense early cube and difficult wave sections.
Medium DemonID: 27786218Mechanical Showdown
by Tongii · Medium
Third level of Demon Gauntlet. Short and bold level showing medium demon difficulty. More difficult than Sidestep.
Medium DemonID: 38754426Killbot
by Lithifusion · Medium
Memory-based level with many fake objects and orbs with invisible spikes. Digital-themed with virus motif.
Medium DemonID: InsanitY
by Serponge · Medium
Part of Serponge's temple series with solid color design and fun gameplay. A challenge as there's some quick timings.
InsaneID: xStep
by RobTop · Long
Tenth official level and first Insane difficulty, introducing new block designs and pulsators. Features frequent gamemode changes and cyan gravity pads/rings.
InsaneID: Electroman Adventures
by RobTop · Long
Thirteenth official level with ice-themed design and breakable blocks. Features multiple gamemodes including UFO, and was upgraded from Harder to Insane in update 1.7.
InsaneID: Hexagon Force
by RobTop · Long
Sixteenth official level introducing sloped blocks and the dual portal. Features asymmetrical duals requiring coordination of two icons simultaneously on inverted planes.
InsaneID: Fingerdash
by RobTop · Long
Twentieth official level introducing the spider form with instant gravity teleportation. Features drop orbs, dash orbs, and multiple gamemodes in a vibrant 2.1 aesthetic.
InsaneID: Dash
by RobTop · Long
Twenty-second official level introducing the swing gamemode with pendulum-like movement. Features spider orbs, camera controls, and is exclusive to the full version.
Easy DemonID: 7116121Problematic
by Dhafin · Long
Problematic is an Easy Demon by Dhafin and a green Nine Circles remake. Its minute-long route mixes cube sections with a long wave section built around size, speed, and gravity changes.
InsaneID: 15Electrodynamix
by RobTop · Medium
One of the harder official Insane levels. Fast-paced with tight corridors and quick mode switches. The 3x speed portal makes everything feel frantic. Good preparation for Demon levels.
Hard DemonID: 4284013Nine Circles
by Zobros · Long
The legendary level that started the Nine Circles trend. Fast wave corridors with strobing visuals synced to a dubstep drop. A rite of passage for wave skill. If you can beat this, you can fly.
Hard DemonID: 6939821Jawbreaker
by ZenthicAlpha · Long
A Nine Circles remake that forces you to stop faking wave skill. The wave sections are relentless and the strobing visuals add to the challenge.
Hard DemonID: 5310094Fairydust
by mkComic · Short
A Nine Circles remake with purple theming that helps improve wave skills significantly. Formerly considered one of the hardest Nine Circles levels.
Hard DemonID: 4192768Ditched Machine
by Jeyzor · Short
A pioneer in asymmetrical dual-mode gameplay and one of the first demons to feature mixed-mode duals. Famous for introducing the 'Machine' naming convention.
Hard DemonID: 513137pg clubstep
by PG1004 · Short
A buffed remake of the official Clubstep level requiring heavy memorization and precise ship flying. Considered the hardest Map Pack demon.
Insane DemonID: 4706930Supersonic
by ZenthicAlpha · XL
Where consistency becomes the real exam. Long, demanding, and unforgiving. You need solid fundamentals across every game mode to survive this.
Insane DemonID: 4957691Windy Landscape
by Windy · XL
An insane demon where consistency is the real test. Beautiful decoration but brutal gameplay. The ship sections are among the hardest in any insane demon.
Hard DemonID: 8660411Death Moon
by Caustic · XL
An extra-long Hard Demon by FunnyGame's alt account, Caustic. Famous for its massive circular artwork inspired by the Touhou song's background. Flashing sequences and Chinese symbols (死月) at the end make it visually iconic.
Insane DemonID: 4545425Stalemate
by Nox · Short
A 1.9 insane demon known for its unique monster-themed design using 'Tokyo blocks' for eyes. Formerly considered among the hardest levels.
Insane DemonID: 5155022Acropolis
by Zobros · Short
Zobros' hardest level at the time, notorious for tight spaces, 'thorn balls', small spikes, and crucial timings. One of the most popular Insane Demons.
Insane DemonID: 78602801Ultrachromatic
by gmdmann · Short
Part of the chromatic trilogy featuring rainbow-themed design and fast-paced gameplay.
Insane DemonID: 84064573Cloud Nine
by SoDaZ · Short
A fast-paced flow insane demon with satisfying and consistent gameplay. Recommended for players seeking challenging yet fair levels.
Extreme DemonID: 10565740Bloodbath
by Riot · Long
One of the most legendary Extreme Demons in Geometry Dash history. Verified by Riot in 2015, it was the hardest level in the game for a long time. A massive collaboration featuring some of the hardest wave and ship gameplay ever designed. Not for the faint of heart.
Extreme DemonID: 3979721Cataclysm
by GgB0y · Long
Created by GgB0y and later updated by Riot, Cataclysm was once considered the hardest level in the game. A landmark Extreme Demon that paved the way for levels like Bloodbath. Intense wave gameplay and brutal ship sections define this classic.
Extreme DemonID: 61079355Acu
by neigefeu · Short
Considered one of the first modern-style Extreme Demons and a good entry-level extreme due to its accessibility. Known for fun and consistent gameplay.
Extreme DemonID: 26681070Sonic Wave
by Cyclic · XL
A legendary blue-themed Extreme Demon remake of Nine Circles known for extremely tight wave spaces and difficult gameplay. Formerly the hardest level in the game.
Extreme DemonID: 28220417Yatagarasu
by ViPriN · Long
A hell-themed mega-collaboration depicting a three-legged crow from Japanese mythology. Former Top 1 demon that helped introduce the Extreme Demon rating.
Extreme DemonID: 42584142Bloodlust
by Manix648 · Short
A buffed and extended remake of Bloodbath that reached #1 on the Demonlist upon release. Features dual modes, tight timings, and intricate patterns.
Extreme DemonID: 52374843Zodiac
by Bianox · Long
A 2.1 Extreme Demon mega-collaboration that was one of the longest-reigning #1 demons. Known for its beautiful design and over 3 minutes of gameplay.
Extreme DemonID: 59075347Tartarus
by Riot · Long
The first installment of Riot's hell-themed Top 1 trilogy, succeeded by Acheron and Aeternus. A legendary extreme demon from the early 2.1 era.
Extreme DemonID: 27690100Slaughterhouse
by icedcave · Short
Formerly a 1.9 impossible level updated to a rate-worthy Extreme Demon. Known for 4x speed wave spam and extremely tight spaces.
Extreme DemonID: 93091893Deimos
by ItsHybrid · XL
The official sequel to Phobos with 1.9-themed styling mixed with modern decoration. Verified by Doggie after a long verification process.
Extreme DemonID: 4125776Silent Clubstep
by Sailent · Long
A silent-level remake of the main level Clubstep and one of the most famous levels in GD history. The old version was deemed humanly impossible.
Extreme DemonID: 45094581Delta Interface
by Platnuu · Short
The first in Platnuu's interface trilogy, known for its unique tech-styled design and blue/orange color scheme. Often called one of the most annoying extreme demons.
Extreme DemonID: 87665224KOCMOC
by Cherry Team · Short
Heavily inspired by Slaughterhouse with tight, spam-based wave segments. Features beautiful purple space-themed decoration by Cherry Team.
Extreme DemonID: 76962930Sakupen Circles
by DrCuber · Short
A remake of the 1.9 impossible level of the same name. Formerly the hardest rated Nine Circles level and the hardest level under one minute long.
Extreme DemonID: 19759411Phobos
by GMTSean · Short
A 1.9/2.0 mega-collaboration that was considered the second hardest level in GD. The nerfed version is harder than Bloodbath.
Extreme DemonID: 31462941Erebus
by Rustam · Short
A radioactive facility-themed extreme demon with a unique green color palette. Known for extreme instant difficulty and complex decoration.







